Sunday, 26 August 2012

Deer Modelling in maya

This is my First Blog....and this blog is on silly mistake that we make during modelling in Maya
 and i feel that  i should share this problem which i faced during modelling a DEER in Maya. Being a beginner  in Maya modelling most of us will face this problem.... and we ignore this or you can say that a silly mistake which we make during Modelling. So lets start........
      I have made a deer which looks almost like a deer but when i showed it to my friend sriyanka who is quite good in modelling and rigging, she told me that your model has problem and during rig you will face lots of problem, that time i didn't take her advice very seriously but when i did the skinning of  deer, i faced so much problem that i couldn't manage it.... if i move the head, the influence is taken by tail, so it was unmanageable, then i thought of my friends words, what she told me, then i again detached my deer's skin and also increased the meshes. I can see that it makes a lot of difference not only i increased mesh but also checked that mesh flow should be in a proper way.

I advice to the new animators to carefully check the mesh & mesh flow.

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